Super Game Vcd 300

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Topics Youtube, video, People & Blogs, DVD, VCD, Games, NES, Super Game VCD 300, Compatible only with devices that have the Sunplus chip-set.

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Anyone knows 'Super game VCD 300'?

Hi guys! I'm new here, so, sorry if i will make some bad things.

Super game vcd 300 not for sale

Super Game Vcd 300 Nes Rom

I just get here to ask, did anyone knows 'Super Game VCD 300'? This is from where i beginned my gaming adventure, this one was really important though. Download lagu barat terpopuler. If not this one i would probably have no respect for 80' games.

It had classics like Contra, Super Mario Bros. Battle City, Jackal, Rockman, Bomberman, Wrecking Crew and hell more.

Haqeeqat news live news. I'm curious also about that, everyone has red one, but i have blue one O_o

Nobody probably didn't heard about this one.. but maybe, i will find someone.

I would just want to know did there are people that played it, and knows story from where is this or something.

For every reply i'm thankful!

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Post subject:Anyone able to run Super VCD Games 300 on PC?

Joined: Sun May 15, 2016 10:26 am
Posts: 7
Hey folks,
I'm trying to run these games for a long time. Searching over the internet since a few years. There isn't a single clue if anyone was able to rune these games.
It's a CD as like as video cd structure (with CDI, EXT, MPEGAV, SEGMENT, VCD folders ) with an extra NEWROM folder. The NEWROM folder has 300 .bin files which are some kind of processed NES roms. This CD comes with some old VCD player with game facility. The CD runs on thos VCD player but not on any emulator on PC. The cd title says 'NES_DISK V1'.
I've compared some .bin files with original NES roms in a hex editor. The result I see is really hopeful. Those bin files has fresh rom data without NES header and some data added before and after the rom data. I'm not a NES developer and I don't know how to modify or fix a NES file, so I may be wrong.
This topic has been discussed on many places but I did not find any solution anywhere. It's like a mystery. Can anyone solve the puzzle? I can send some of the rom files and I also have the name of those games so that you can compare to a fresh rom. I really want to play some games which I cannot find on the internet.
Cheers.
Sohan


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Post subject:Re: Anyone able to run Super VCD Games 300 on PC?

Joined: Mon Apr 01, 2013 11:17 pm
Posts: 437
That sounds pretty interesting. I'll take a look.


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Super Game Vcd 300 Rom

Post subject:Re: Anyone able to run Super VCD Games 300 on PC?

Joined: Sat Feb 12, 2005 9:43 pm
Posts: 11359
Location: Rio de Janeiro - Brazil
But is there anything interesting among these ROMs? I wouldn't be surprised if it was all standard multi-cart crap.


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Post subject:Re: Anyone able to run Super VCD Games 300 on PC?

Joined: Mon Apr 01, 2013 11:17 pm
Posts: 437
It looks like you can take the two-byte (big-endian) value at offset 6 and add $61C0 to get the offset where the ROM starts, but there's no clear indication of ROM size, mirroring, or mapper. On top of that, some of these ROMs have been hacked specifically for the emulator.
There wasn't anything particularly interesting in the four ROMs I looked at:
  • Contra (U) with a single byte changed, making the game crash (probably a hack for idle loop detection)
  • Ikki (J) with the copyright text removed (same as [p2] in GoodNES) and, oddly, the IRQ/BRK vector changed to match the NMI vector
  • The Little Mermaid (U) with a trainer menu and an inexplicable change to its graphics ('DISXEY', 'XIXTEXDO', 'PRESS START BUTTOX')
  • Rainbow Islands - The Story of Bubble Bobble 2 (J) with the copyright text removed (same as [p1] in GoodNES) and the same game-breaking one-byte idle loop detection hack as Contra


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Post subject:Re: Anyone able to run Super VCD Games 300 on PC?

Joined: Sun Apr 13, 2008 11:12 am
Posts: 8379
Location: Seattle
The ones I looked at seemed to be 52400 bytes of header (looks like MIPS machine code?), followed by the concatenation of the PRG and CHR, and then 4944 bytes of footer.
Takahashi Meijin no Boukenjima (J) had also a single byte changed (to $FB)


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Post subject:Re: Anyone able to run Super VCD Games 300 on PC?

Joined: Sun May 15, 2016 10:26 am
Posts: 7
It looks like you can take the two-byte (big-endian) value at offset 6 and add $61C0 to get the offset where the ROM starts, but there's no clear indication of ROM size, mirroring, or mapper. On top of that, some of these ROMs have been hacked specifically for the emulator.
There wasn't anything particularly interesting in the four ROMs I looked at:
  • Contra (U) with a single byte changed, making the game crash (probably a hack for idle loop detection)
  • Ikki (J) with the copyright text removed (same as [p2] in GoodNES) and, oddly, the IRQ/BRK vector changed to match the NMI vector
  • The Little Mermaid (U) with a trainer menu and an inexplicable change to its graphics ('DISXEY', 'XIXTEXDO', 'PRESS START BUTTOX')
  • Rainbow Islands - The Story of Bubble Bobble 2 (J) with the copyright text removed (same as [p1] in GoodNES) and the same game-breaking one-byte idle loop detection hack as Contra

I'm actually really noob at this. I have no Idea how to check/modify a nes rom. But I've opened those files in a hex editor. Found a string value 'Need:%' or something like this. Rom data starts after this in all of those .bin files. Also some data added at the end. So it's actually possible to get rom data from any of those .bin files. But unsure about what you say header or mapper. I really don't understand this. Is it possible to convert those .bin files to a working .NES files?


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Post subject:Re: Anyone able to run Super VCD Games 300 on PC?

Joined: Mon Apr 01, 2013 11:17 pm
Posts: 437
Is it possible to convert those .bin files to a working .NES files?

Yes, but it's not easy, and it's not possible to do it automatically (with a converter program).
The .bin file doesn't say how big the PRG or CHR ROMs are. I had to look at the data myself to try to figure out how big each part is supposed to be.
The .bin file doesn't say what kind of cartridge the game uses. There are over 100 different cartridge types, and they are not compatible with each other. The .nes file calls this the mapper number.
The game in the .bin file might use special emulator-specific hacks. Other emulators (and a real NES/Famicom) won't run the hacked game. If you don't have a copy of the original game to compare (because you don't know which game it is), you have to run the game in a debugger and try to figure out where it goes wrong.


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Post subject:Re: Anyone able to run Super VCD Games 300 on PC?

Joined: Sun Sep 19, 2004 11:12 pm
Posts: 21411
Location: NE Indiana, USA (NTSC)
Can you overwrite the PRG and CHR sections with the PRG and CHR of an appropriately sized Holy Diver Batman ROM? It'll at least print the mapper number that the emulator is assuming. And if the problem is one of finding the dividing line between PRG ROM and CHR ROM in a given ROM image, you could think of a heuristic for detecting strings of bytes that are likely to be CHR data (such as correlation among adjacent pixels of each tile when decoded).

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Post subject:Re: Anyone able to run Super VCD Games 300 on PC?

Joined: Sat Sep 07, 2013 2:59 pm
Posts: 1871
If those are just standard NES ROMs with a few modifications, why even bother to get that Super VCD stuff to run in the first place? Why not take an emulator and use regular ROMs?

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Post subject:Re: Anyone able to run Super VCD Games 300 on PC?

Joined: Sun Sep 19, 2004 11:12 pm
Posts: 21411
Location: NE Indiana, USA (NTSC)
As I understand 'some games which I cannot find on the internet', the collection includes some exclusive games and/or hacks thereof.

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Super game vcd 300 not for sale
Post subject:Re: Anyone able to run Super VCD Games 300 on PC?

Joined: Sat Sep 07, 2013 2:59 pm
Posts: 1871
About hacks: Who gives a shit about hacks?
And actual exclusive games: Well, that would indeed be interesting. Which games are they? There are really games in that collection that aren't listed, for example, in GoodNES?

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Available now: My game 'City Trouble'.
Website: https://megacatstudios.com/products/city-trouble
Trailer: https://youtu.be/IYXpP59qSxA
Gameplay: https://youtu.be/Eee0yurkIW4
German Retro Gamer article: http://i67.tinypic.com/345o108.jpg


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Post subject:Re: Anyone able to run Super VCD Games 300 on PC?

Joined: Sun May 15, 2016 10:26 am
Posts: 7
The thing is, every single game is now available on the net. But some games on that collection had their name changed. So it's hard to find those games, at least for me. Also I don't have the full list of those games. Found about half of the list here. So can't remember all of those games of that CD. That's why I opened this topic.


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Post subject:Re: Anyone able to run Super VCD Games 300 on PC?

Joined: Sat Sep 07, 2013 2:59 pm
Posts: 1871
But some games on that collection had their name changed. So it's hard to find those games, at least for me.

In this case, I would suggest to simply post the title screen and one gameplay screenshot of every game that interests you and I'm sure people here will be able to tell you what's the official name of that game. In my opinion, that's better than fiddling with those ROM images.
Alternately, this video:
www.youtube.com/watch?v=JueI4bsctgQ
provides one screenshot for 2648 ROMs in 45 minutes.

_________________
Available now: My game 'City Trouble'.
Website: https://megacatstudios.com/products/city-trouble
Trailer: https://youtu.be/IYXpP59qSxA
Gameplay: https://youtu.be/Eee0yurkIW4
German Retro Gamer article: http://i67.tinypic.com/345o108.jpg


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Super Game Vcd 300 Emulator

Post subject:Re: Anyone able to run Super VCD Games 300 on PC?

Joined: Mon Feb 07, 2011 12:46 pm
Posts: 1040
I still think figuring out the file format they use and the details to execute it would be of interest.


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Super game vcd 300 for pc
Post subject:Re: Anyone able to run Super VCD Games 300 on PC?

Joined: Sun May 15, 2016 10:26 am
Posts: 7
I still think figuring out the file format they use and the details to execute it would be of interest.

If you want to see one of those roms, let me know. I can give you


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